I was thinking of making videos on how I did this game in particular. I have source code of other stuff on my GitHub if you want to take s look there :D VitalZero @ GitHub.com
Thank you! For download it and for your time on your feedback.
I'm used to play with the keyboard arrows, but I guess I can make it use WASD. Currently, I have collision detection on the bottom of the screen, so, adding the loose condition will be easier, same for full screen mode. Right now I wanted to focus on the game feel and proper collision detection and resolution. But that will come next.
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can you release the source? I am learning C++ and raylib
I was thinking of making videos on how I did this game in particular. I have source code of other stuff on my GitHub if you want to take s look there :D VitalZero @ GitHub.com
What i like:
- Phenomenal Animations/Art
- Sound is also good
- Use of raylib (:
What could make it better:
- WASD support
- Full-screen mode
- Loose and more Stages (this is something i see you have already planned in "Current Status" )
Thank you! For download it and for your time on your feedback.
I'm used to play with the keyboard arrows, but I guess I can make it use WASD. Currently, I have collision detection on the bottom of the screen, so, adding the loose condition will be easier, same for full screen mode. Right now I wanted to focus on the game feel and proper collision detection and resolution. But that will come next.
Thank you for your comments!